8 Major Schools 5th tier Skill Sets

Eight Major Sects Fifth Skill Sets

 

Shaolin: 慈航普渡棍 – Merciful Ferry Guiding Staff (Long Staff), Yang element, External damage. Video.

AoE, 2s cd, 5m radius, 355 base + 61 red, 1 hit. If has a Chi buff – crit rate will be greatly increased.
AoE, 15s cd, 5m radius, 605 base + 67 red, 2 hits. First hit stuns, 2nd hit knocks out.
Parry, 1s cd. Parrying reduces Chi skill cd by 1s and adds a damage buff for 8s – skills do 100 extra + %strength yang damage.
Frontal, 8s cd, 5m range, 555 base + 61 red, 2 hits. If target cannot parry or you have Chi buff – last hit will knock down.
Charge, 6s cd, 3m range, 1355 base + 128 red, 3 hits. Does extra yang damage with parry buff.
Feint, 2s cd, 5m range, 255 base + 49 red, 2 hits. Short stuns for 2s and makes unable to parry for 5s.
Chi, 30s cd. Creates a circle for 10s, enemies inside loose 30% of external defense, you get a Chi buff.
Rage, 10s cd, 5m radius, 2155 base + 258 red + 88 blue, 8 hits. Yellow armor, can use lightness skills. If you have a Chi buff – will knock targets down, if targets are down – will keep them knocked down for the duration.
Beggars: 降龙掌法 – Dragon Subduing Palm Method (Barehard), Hard element, External damage. Video.
Frontal, 2s cd, 15m range, 341 base + 61 red, 1 hit. Strikes enemies in the front line.
Charge, 6s cd, 3m range, 1081 base + 281 red, 5 hits.
AoE, 10s cd, 5m radius, 967 base + 104 red, 5 hits. Knocks down.
Parry, 10s cd, 6m range. Anti-real parry for 5s.
Feint, 2s cd, 5m range, 228 base + 147 red, 1 hit. Adds a debuff for 5s, any skill from this set will short stun.
AoE, 12s cd, 5m radius, 569 base + 61 red, 1 hit. Creates a DoT area for 3s, when effect ends – all enemies within 5m radius will take 569 + %strength damage and be knocked down.
Chi, 35s cd. Get 5 stacks for 15s – increases set damage and each hit will forbid lightness skills for 1s.
Rage, 10s cd, 3m range, 2390 base + 621 red + 211 blue, 7 hits.
Royal Guards: 天地搜魂锁 – Heaven and Earth Soul Chasing Lock (Flying Claw), Yang element, External damage. Video.
Single, 2s cd, 20m range, 300 base + 147 red, 1 hit. Adds debuff for 7s – movement speed and lightness skill distance are reduced by 10%, stacks 5 times.
Single, 8s cd, 20m range, 5m minimal range, 1000 base + 295 red, 4 hits.
AoE, 15s cd, 5m radius. Pull yourself to area and forbid movement of targets for 3s. If you have 5 parry stacks – skill will have yellow armor, stacks will be removed.
Feint, 10s cd, 20m range, 200 base + 147 red, 1 hit. Adds debuff for 10s, using lightness skills will forbid movement for 2s.
Single, 12s cd, 20m range, 5m minimal range, 500 base + 147 red, 1 hit. Pulls the target, after can use it again to knock the target out.
Parry, 1s cd. Each hit parried adds a buff for 17s – skills range is increased by 1m, max 5 stacks.
Rage, 10s cd, 3m range, 1550 base + 458 red + 156 blue, 6 hits.
Emei: 倾城刺 – Alluring Stings (Twin Stings), Yin element, Yin damage. Video.
Frontal, 2s cd, 10m range, 355 base + 21 blue, 1 hit. Adds one stack of buff for 15s, max 4 stacks.
Parry, 1s cd. Has a 25% chance to add DoT to attacker for 10s, when DoT ends – will deal 500 + %breathing damage and forbid movement for 2s. Effect has a 20s cd.
Feint, 2s cd, 5m range, 255 base + 50 blue, 1 hit. Knocks down.
AoE, 15s cd, 5m radius, 555 base + 21 blue, 4 hits. Knocks out and adds one stack of buff for 15s, max 4 stacks.
Charge, 6s cd, 3m range, 805 base + 75 blue, 3 hits. Adds one stack of buff for 15s, max 4 stacks.
Chi, 30s cd. Recovers life for 3s, cannot use skills, movement will cancel the effect. Each buff stack increases recovery amount by 50%, if has 4 stacks – skill will have a yellow armor.
Frontal, 15s cd, 5m range, 655 base + 25 blue, 1 hit. Stuns for 2s. If you have 4 buff stacks – will have yellow armor.
Rage, 10s cd, 3m range, 2155 base + 621 red + 211 blue, 9 hits.
Scholars: 阴阳大悲赋 – Yin Yang Great Sadness Tune (Flute), Soft element, Yin damage. Video.
 Frontal, 2s cd, 15m range, 355 base + 21 blue, 1 hit. Reduces movement speed by 30% for 2s. If you have a ‘Gong’ buff – will knock down air targets.
Feint, 2s cd, 5m range, 255 base + 50 blue, 1 hit. Reduces internal defense by 30% for 5s. If you have ‘Shang’ buff – will reduce evasion by 10% for 5s.
Chi, 30s cd. Randomly get a ‘Gong’ ‘Shang’, ‘Jue, ‘Zhi’ or ‘Yu’ buff for 30s. Applies ‘Flute Sound’ debuff. Removes one slow/forbid movement/forbid lightness debuff.
Parry, 1s cd. Parrying has a 40% chance to add one ‘Flute Sound’ debuff stack, if 9 stacks were reached – applies a ‘Drunken by Flute Sound’ debuff.
AoE, 12s cd, 8m radius, 555 base + 21 blue, 1 hit. Applies ‘X’ debuff. If target’s had ‘Drunken by Flute Sound’ debuff – will get forbidden lightness skill for 3s, if had ‘Jue’ buff – lightness skill disable will extend by 2s.
AoE, 12s cd, 6m radius, 655 base + 25 blue, 3 hits. First hit knocks out. If you have ‘Zhi’ buff – every hit will knock out.
Charge, 6s cd, 3m range, 655 base + 60 blue, 3 hits.
Rage, 10s cd, 20m range, 1855 base + 532 red + 181 blue, 9 hits.
AoE, 15s cd, 5m radius, 1055 base + 42 blue, 3 hits. Last hit knocks out. If targets had ‘Drunken by Flute Sound’ debuff – will short stun. If you had ‘Yu’ buff – accuracy will be increased by 20%.
Tangmen: 空隐刃 – Sunyata Secret Knife (Single Knife), Yin element, External damage. Video.
Frontal, 2s cd, 5m range, 355 base + 61 red, 1 hit. Steals 10% of target’s evasion rate for 12s.
Feint, 2s cd, 255 base + 147 red, 1 hit. Applies ‘Void’ debuff for 5s.
Charge, 6s cd, 3m range, 1055 base + 295 red, 4 hits.
AoE, 15s cd, 5m radius, 555 base + 61 red, 1 hit. Turns area into a smoke cloud. You get immunity to flying skill disable, skill disable, direction keys reverse and slow. Enemies will be slowed by 25%, have direction keys reversed and flying skills disabled and will take damage over time. Knocks out if targets had debuff from feint.
Rage, 10s cd, 3m range, 2655 base + 769 red + 262 blue, 12 hits.
Parry, 1s cd. Anti-real parry. Parry will create a smoke cloud. You will be immune to slow, skill / flying skill disable, keys reverse. Enemies will become 25% slowed, keys reversed, flying skill forbidden and will take damage over time. Effect has a 30s cd.
Single, 10s cd, 15m range, 555 base + 147 red, 1 hit. Teleport to target and stun for 1s.
AoE, 12s cd, 15m radius, 500 base + %strength. Throws a weapon, each target hit will be knocked out.
Wudang: 绕指柔剑 – Confounding Soft Sword (Single Sword), TaiJi element, Soft damage. Video.


Frontal, 2s cd, 5m range, 355 base + 21 blue, 1 hit. Reduces hit rate by 10% for 10s. If targets have ‘Dream’ debuff – will knock out and remove debuff.
Charge, 6s cd, 3m range, 855 base + 80 blue, 2 hits. If you have ‘Water’ buff stacks – will do extra damage and remove stacks per hit.
Feint, 2s cd, 5m range, 255 base + 50 blue, 2 hits. Makes unable to parry for 3s and adds ‘Dream’ debuff for 5s.
Single, 15s cd, 15m range, 555 base + 50 blue, 1 hit. Jumps to target and stuns for 1s. Does extra damage with ‘Water’ buff.
Parry, 1s cd. Each hit parried add ‘Water’ buff stack for 15s, max 10 stacks. Damage is increased by % of breathing.
Rage, 10s cd, 3m range, 2155 base + 621 red + 211 blue, 8 hits. Does extra damage with ‘Water’ buff.
AoE, 12s cd, 5m radius, 555 base + 21 blue, 1 hit. Adds debuff to targets for 3s, if they use skills – will be knocked down.

 

 

Wanderer’s Valley: 八门金锁 – Eight Sects Golden Lock (Twin Blades), TaiJi element, Hard damage. Video.

Feint, 2s cd, 5m range, 255 base + 96 red + 32 blue, 2 hits. Disables lightness skills for 3s.
AoE, 18s cd, 5m radius, 555 base + 40 red + 13 blue, 1 hit. Knocks down.
Frontal, 2s cd, 5m range, 355 base + 40 red + 13 blue, 2 hits. Reduces previous skill cd by 1s.
Charge, 6s cd, 3m range, 905 base + 163 red + 55 blue, 3 hits.
Chi, 30s cd. Recovers 600 + %breathing and %strength yellow life. Adds ‘Meat xx’ buff.
AoE, 15s cd, 8m radius, 555 base + 40 red + 13 blue, 1 hit. Knocks out. If you have a ‘Meat xx’ buff – will have a yellow armor. If you hit a target – changes to the next skill for 5s.
AoE, 8m radius, xx damage, x hits. Applies forbidden skill and parry debuff to targets for 3s. With Chi buff will recover 10% of yellow life per hit.
Parry, 1s cd. Each hit parried adds a stack of damage buff for 10s – damage is increased by 10%, max 5 stacks, each hit done removes a stack.
Rage, 10s, 3m range, 2155 base + 621 red + 211 blue, 8 hits.

Chinese post with screenshots:
http://tieba.baidu.com/p/3914182905?see_lz=1 (old info).
http://tieba.baidu.com/p/3931382446 (current test server info).

Screenshots were taken with a weapon that has around 50 base damage, so you can add 150-200 base damage to those skills.

There will be an ancient style called 降龙十八掌 – Dragon Subduing Palm Eighteen Moves. Watch the video below:

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